![]() ![]() Powerful protection technologies at some stage must switch into powerful protection, as you can observe, will be what we are carrying out all the time. Within garments, a powerful inclusion to Class 2 scored garments has ended up reflective edge trim, providing a full upper body silhouette for greater visibility in low light situations.įrom Flame Resistant and Arch rated Hi-Vis gear, to Fire Resistant Rain suits, to tee shirts produced with wicking material, to lnsulated Hi-Vis raingéar, and all thé way to Hi-Vis gear made with magic reflective stripes were building item to get you home in one item. If functioning around relocating machinery or traffic, the faster a vehicle operator views a pedestrian employee, the safer it will be for both. Ive got the phase decorated, made musical tools out of recycled things, and delivered invitations to everyone to notice my present. In the psc, the mem card is located at (after running bleemsync, the games are in your usb drive) usbdrive:/Games/1/.pcsx/memcards/ (or any number, not needed to be /1/), just move the file xyz.mcr and rename it to card1.mcd (or card2.mcd if you want it to be on slot 2) and replace what is in there.Can this oné offer-up good features, abundant features, and right this incorrect. After that, just save as 'ePSXe/PSEmu Pro Memory Card (*.mcr)' format. Since in psc each game have their own mem card, I don't think it is too useful to have game saves that do not belong to the game you trying to work on. Select the slot you want the save to be in and select "Import save" You can import max 15 saves into a mem card. I have yet to see any problem with that, so far so good.įor individual saves (.PSV) what I do is open up MemcarRex1.8 and create a empty memory card for the save. ![]() If I zero out those bytes, it can then be open by the MemcardRex. In that case, it is because byte 3 - 12 is supposed to be 00, but some how I got some byte in there that is not. There is a issue with some of the VM1, that MemcardRex failed to open. Then save as 'ePSXe/PSEmu Pro Memory Card (*.mcr)' format. BASCUS-941634646372D533031.PSV) for those who did not have their ps3 hecked, this seems to be the way to go.įor VM1, I use open file. I also copied some individual save from the ps main screen for testing (not the whole mem card), and those are in. I copied the virtual mem card using multiman's file manager (path dev_hdd0/savedata/vmc/*.VM1) to usb drive (FAT32) If you don't have those, you can still do it, just you need to do individual saves and copy each single save into the usb drive. Also worth mentioning, part of this method need ps3 to be hecked and need the use of multiman file manager or other file manager. Actually part of the job is already done long ago when I got an adapter to read ps1/ps2 mem card and copy the saves into ps3. ![]()
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